AI Insights · Timothy · October 2021
Top 5 Golf Games Performance in the Middle East Q3 2021
Discover the performance trends of the top 5 golf game apps on a unified platform in the Middle East during Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends among the top 5 golf game applications in the Middle East on a unified platform. Here is a detailed look at the performance of these apps, based on data from Sensor Tower.
Golf Battle from Miniclip.com experienced steady weekly revenue, peaking at around $1.4K in early August. Weekly downloads fluctuated, reaching a high of approximately 4.9K in late July, while weekly active users saw a gradual decline from around 70.7K to 60.2K over the quarter.
Golf Rival - Multiplayer Game by Zynga Inc. showed variable revenue, with a peak of about $7.6K at the end of June. Downloads and active users decreased over the quarter, with downloads dropping from around 2.4K to 1.6K and active users declining from about 6.6K to 4.7K.
Golf Clash - Golfing Simulator from Electronic Arts saw consistent weekly revenue, peaking at approximately $11.6K in late July. Downloads remained low but stable, averaging around 1K per week. Active users fluctuated slightly, ending the quarter at around 6.5K.
Golf Blitz by Noodlecake had modest revenue, peaking at around $685 in late August. Weekly downloads were highest in late July at approximately 2.1K, while active users saw a slight decrease from around 5.1K to 4.7K throughout the quarter.
Perfect Golf - Satisfying Game from MADBOX did not generate revenue but had stable downloads, peaking at around 1.2K in early July. Active users showed a downward trend, decreasing from approximately 2.8K to 1.8K by the end of September.
These insights provide a snapshot of the performance of the top golf games in the Middle East during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.